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Lighting Doodles - Part I

Here are some lighting studies I've done during my spare time! The goal was to create different moods using the same environment and camera angle. Some of them were harder than others, but it was a fun exercise!
I used some assets from the Quixel Megascans library to create the environment composition. The Character(s), vehicles and skyboxes are available on the Unreal Engine Marketplace (I tweaked these assets depending on my needs, and the lighting in the scene):
https://www.unrealengine.com/marketplace/en-US/product/paragon-wraith
https://www.unrealengine.com/marketplace/en-US/product/ural-typhoon-mrap-rus
https://www.unrealengine.com/marketplace/en-US/product/matte-painting-skybox-pack
https://www.unrealengine.com/marketplace/en-US/product/matte-painting-skybox-pack-ii
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I'd like to thank Nick Foreman for his endless patience and useful tips! This project really taught me a lot about composition and storytelling, and his feedbacks were a huge part of the process! Thank you!

Lightings Overview

Lightings Overview